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AI Insights · Timothy · October 2022

Top 5 Shopping Games on Android in Kuwait Q3 2022

Explore the performance of the top 5 shopping games on Android in Kuwait during Q3 2022, highlighting their downloads, revenue, and active users.

Top 5 Shopping Games on Android in Kuwait Q3 2022

During the third quarter of 2022, the top 5 shopping games on Android in Kuwait showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.

Shopping Mall 3D from BREW GAMES experienced fluctuations in weekly downloads, peaking at 35K in late June and dropping to around 16K by the end of September. Revenue remained low, peaking at $38 in early July and eventually dropping to zero by the end of the quarter. Active users started at 200K in late June, gradually declining to 139K by the end of September.

My Mini Mart by Supersonic Studios LTD saw significant download numbers, starting at 910K in late June and maintaining a high with 897K in early September. Despite a drop to 400K in mid-September, it rebounded to 474K by the month's end. Active users followed a similar trend, peaking at 1914K in late June and ending at 1060K in late September. The only revenue recorded was $22 in mid-July.

Idle Supermarket Tycoon-Shop from Codigames had modest yet steady download growth, starting at 22K in late June and reaching 41K by the end of September. Revenue was minimal, with minor peaks of $14 in mid-August and $4 in late September. Active users climbed from 69K in late June to a peak of 104K in mid-September, ending the quarter at 96K.

Pepi Super Stores: Fun & Games by Pepi Play showed consistent download numbers, starting at 425K in late June and peaking at 549K in mid-September before dropping to 360K by the end of the month. Active users increased from 677K in late June to 813K in mid-September, ending at 636K by the end of the quarter. Revenue was minimal, with only $2 reported in late June and early July.

Vlad & Niki Supermarket game from Hippo Kids Games had stable download figures, starting at 670K in late June and peaking at 659K in late August. By the end of September, downloads dropped to 380K. Active users followed a similar pattern, starting at 1288K in late June, peaking at 1278K in late August, and ending at 955K in late September. Revenue was negligible, with only $1 recorded in early July and mid-September.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022